A complete, ready-to-publish 2v2 Build Fight island. Every system is already built and
wired up in Verse — lobby settings, loot selection, warm-up zone, match flow, live stats
and the final scoreboard. Drop it into your project, publish, and you have a finished map.
This template always includes:
⚙️ Configurable Lobby: Match settings right in the lobby — toggle player health on/off and
enable or disable the storm. Change the rules without touching a single line of code.
🔫 Individual Loot Selection: Two loot stands so every player picks their own preferred
weapon set independently, instead of everyone being locked to the same loadout.
🏗️ FFA / Free Build Zone: A warm-up area where players build, train and fight each other
while waiting for a lobby to fill. A remote returns them to the lobby at any moment.
📊 Smart Stats UI: A stats panel on the middle-right of the screen that works in three
states — your personal stats in the lobby and Free Build, fully hidden during active
combat so nothing blocks your view, the killer's stats for 5 seconds after you are
eliminated, and the spectated player's stats while you watch.
🚦 Automatic Match Start: The match starts automatically as soon as 4 players are on the
island. With fewer players, a Force Start button lets the lobby begin whenever they want.
💀 Death Options: After being eliminated in a round, players choose what to do next —
jump into Free Build or spectate the remaining players.
🏆 Final Scoreboard with MVP: First team to 10 points wins. The match ends with a full
scoreboard showing the winning team, the final score and every player's stats, with the
best overall performer highlighted with an MVP tag.
3 Game Modes:
🎲 Dynamic — platforms are placed dynamically at the start of every round, right before
players teleport in. Every round spawns on a new, random position.
🎯 Realistic — same round flow, but players spawn on the ground facing each other instead
of on platforms in the air. The spawn position is always identical.
🧱 Classic — a completely different ruleset: infinite resources (wood only), infinite ammo
and strictly fixed healing (minis only, no random items). Players spawn on platforms in
the air, facing each other.
What you get:
Requirements: Unreal Editor for Fortnite (UEFN). No third-party plugins needed.
Support: Questions before or after purchase — support@scar52uefn.com or our Discord.