実戦テスト済みのVerseスクリプトと完全なマップテンプレート。UEFNプロジェクトに組み込んで、より早く公開できます。
Realistic ocean that reflects the sky, lit by a blueprint that relights the island
An 8-slot reward wheel with weighted drops, a spin that lands on the real prize, and a cooldown that keeps running after players leave.
24 ranks kept between matches, see who eliminated you, player stats widget
2v2 Build Fight island in Verse, 3 modes — publish only after a redesign
Rideable flying carpet with boost, custom sit animation and a parking spot
Replaces the default sky with one whose colours, clouds and stars you set
Chapter 6 sky at any hour, switchable in-game, set up in Verse
Weapons kept for good, 4 abilities, invulnerable spawn boxes
Player speed changer with custom min and max caps and a live blueprint counter
Original Chapter 7 Landscape: The exact high-quality material setup to recreate the authentic Chapter 7 look directly in your project.
Tournament-style HUD with animated point pop-ups, cleared and reset by triggers
4 abilities plus a bundle, dashes reset on every elimination, perks clear when players leave
16 patterns, 4 grass textures for a lawn look, 4 templates, applied to a single plane
Players set size, colour and style in-game, saved on rejoin, no player classes used
Levels show on Fortnite's own scoreboard, progress kept on rejoin, PSD logos included
Bot turns itself off when a second player joins, respawns from 0.1s, headshot-only mode
Bot switches off when a real opponent joins, crosshairs without classes, 0.1s respawns
Set players to any health and shield values, and both bars scale to the numbers you pick
Layered PSD sources you can reshape, custom health and shield bar art, animated text
Skybox and grid material you edit yourself, a vault, and assets swapped for your own
Points survive rejoin, and each player's backpacks come back toggled the way they left them
Outlined through builds, progress kept between sessions, set its health and teleport range
25 locations drawn at random, Chapter 5 loadout, original terrain in performance mode
17 locations, one picked at random per match, random spawn spots, real Battle Royale storm
Per-prize win chance in percent, layered PSD sources, every sector stops on its own angle
Every star, cloud layer, colour and size on its own slider, 11 presets to start from
5 skies, 3 floors, stretched resolution, and players pick their own crosshair in game
Super powers, secrets and quests, custom crosshairs, and a PSD to put your name on it
PSD sources included, put in your own code and name, swap the colour and animation